The best players: The community loosely divides the players into S/A/B/C tiers. It’s encouraged (and sometimes enforced) to wear special skins with your team, and teams often do practice streams ahead of time. Red Rabbits -> Red Ravens for Halloween). All the teams are named after colored creatures, with variants depending on the event (e.g.
And that’s part of the fun! A large number of Dream SMP CCs, for example, met on MCC. (Looking at you, Minecraft 'Techno stomps random internet celebs' Monday.) Players can generally request one team member (up to discretion) so even though you get teams where everyone is from the same side of MCYT, oftentimes you’ll get teams where nobody has ever met before. (Predicting the teams based on hints and numbers is a very popular MCC fan pastime.) Because of this system, MCC is actually competitive, which is fun. They are all balanced by adding up the coins earned by each player in their last MCC. Ten teams of four: every team is unique for each event and put together by Scott/Smajor (an organizer/player/CC).